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Results: 2 Open Textbooks
Algorithms and Data Structures with Applications to Graphics and Geometry
Author(s): Jurg Nievergelt, Klaus Hinrichs
Updated: May 9, 2019
Description: This is a textbook for first year computer science. It covers programming environments for motion, graphics, and geometry; programming concepts (beyond notation); objects, algorithms, and programs; complexity of problems and algorithms; data structures; and the interaction between algorithms and data structures (case studies in geometric computation).
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Open Data Structures
Author(s): Pat Morin
Updated: May 9, 2019
Description: There are plenty of books that teach introductory data structures. Some of them are very good. Most of them cost money, and the vast majority of computer science undergraduate students will shell out at least some cash on a data structures book.